Showing posts with label piracy. Show all posts
Showing posts with label piracy. Show all posts

Saturday, September 18, 2010

About Piracy and Why It Won't Always be Piracy... (because it can't be)

Piracy will eventually evolve…


I found this post over at streetvisuals.posterous.com that brings up a great point about piracy. But before I get to it, I’d just like to point out that what piracy literally is has always existed in some form even if it was legally allowed (via libraries or just borrowing/gifting books from/to friends) and will never go away as long as tools exist for making it possible. That said, what can IP (Intellectual Property) owners do about it? Street Visuals suggests we all just chill and treat it as reasonably in expensive advertising.


The blog post mentions a guy called Markus Persson, developer of the game Minecraft who doesn’t like piracy, but understands that: things, they are a’ changin’.


From StreetVisuals:


Persson says in a blog post that the digital world simply doesn’t mesh with an economic system that was designed around physical goods that can only exist in one place at a time, and can’t be easily copied. “We’ve got an amazingly effective way of distributing culture that is extremely beneficial for humanity, but it clashes with our current economical models,” he writes. The ability to quickly and easily make identical copies of movies, books, games and other content is something we don’t want to give up, Persson says, but “to people who want to get paid for their digital works, myself included, that is a bit of a problem.”

On Persson’s original blog post he even says:


All of society and economics is based on an old outdated model where giving something to someone would rid the original owner of their copy, so everyone who wanted a copy had to buy one from someone else who would lose theirs, and the only source of new copies was you.

I love that he calls it an “old outdated model” because, of course, it is—for exactly the reasons he cites.


But what can we do about it? Neither Persson’s post or the post on Street Visuals really suggests any solution to this problem aside from ignoring it—which is essentially what you do when you treat it as advertising. The only thing you need to do, actively, is make sure there are benefits to buying the legit copy—like extra trinkets that come with the DVD or things you can do online only by registering a legit copy. However, this doesn’t begin to approach the bigger problem facing society:


What do we do with this “old outdated model” of economics that we still practice?


The fact that no one has really gotten farther than this point in the discussion (and most folks aren’t even aware that this discussion is taking place) speaks to our sad and near complete lack of cultural imagination.


The only thing I can think of is something like a UK-style NHS but instead of providing national health services, it’ll provide income for content creators. The system would go like this:


The creator produces the content without compensation to start with. After a certain number of downloads they can apply for government sponsorship. From there, tax money gets shunted to the creator.


Sure, lots of folks would be annoyed that their tax dollars are going to pay for someone to make content that offends them, but the way I see it, they should shut up and grow up since, for ten years, my tax dollars have been helping pay for two wars that I morally and logically object to. Everything is a trade-off when you live in a world with adults. I pay for your content, you pay for mine. We may not agree, but we both agree we should all be able to feed ourselves and our families.


And that’s ultimately the point: we all agree that movies, shows, music, games, books, and software applications are important and useful to humanity as a whole, so why don’t we just agree that this is an industry that absolutely needs to exist and support it with our tax dollars?


The idea that this antiquated old system just went through a massive upheaval should give us a big heads-up that shit needs to change. I mean, banks are too big to fail, but thanks to a lack of money, our creative industry is too big and is failing. We’ve got to do something, kids.

Monday, February 11, 2008

A Word (or Several) About Piracy

This post was originally written as a comment to a post at Mashable.com by Stan Schroeder about how media companies need to do a better job at distribution than the pirates in order to beat them. Before I continue, I'd just like to point out that the word "pirate" is probably an unfair term to be used in describing those who share coyrighted files. Original pirates were killers and would steal ships and cargo--both physical items--and then kill the owners. All music and movie "pirates" do is effectively make photocopies. The owners are alive and have only lost a fraction of the imagined value of their property. And can you really blame these "pirates"?

In today's economy where money seems to be worth less and less every day, gas seems to cost more and more every day, people are finding that they live in a world where more and more people can't afford to pay for things like movie tickets and music.

Humans seem to need (or at least be addicted to) art (even bad art). So if they can't afford to pay full price they make the smart business choice and go for the cheapest price they can find.

It's OK for record executives to make the most money they can, but it's not OK for the consumer to save as much money as they can. This seems unfair since record company executives are perceived to make more money than their acts and the CDs they put out mostly suck. Why are they getting rich off of generally sucking when they could and should just be scraping by?

The solution to me is obvious: the record companies need to make less money and offer more value.

If you want to continue charging $15 for a CD, then make it worth it. Make sure all the songs on it are good. Include cool premiums, like keychains, toys or other cool items. I disagree with the suggestion that record companies should add more digital content since it will be pirated along with the music. The extra stuff has to be only available by buying it in stores.

I do agree with many who say that evolution is the key here--like it or not, the consumeristic environment is changing. Evolve or die, sadly.

Complaining that consumers are "greedy" or "selfish" or "disrespectful to the property of others" won't change the fact that consumers are reacting to their own environments and adapting. They don't want to go without so they're evolving, too.

I'm sure everyone wants their favorite bands to survive and feed their families. But don't blame "pirates" for not wanting to pay what, to many, are absurd prices for generally lackluster product. Wasn't it Radiohead, just last year, who made more money letting consumers pay what they wanted than they would have if they'd released their CD in stores?

Stop defending the old ways and let's all evolve together.