Tuesday, July 5, 2005

DAD IN VIDEO GAME FIT KILLS SON INJURES OTHER

Well, it's hard to say video games weren't the catalyst for this one--but the cause? That's debatable. Clearly, it was this man's fists that fractured his infant-son's skull. I'm getting ahead of myself. Kotaku.com blogs about [http://www.kotaku.com/gaming/crime/index.php#gamecube-dad-kills-one-twin-injures-other-111046|a guy] who has been accused of snapping and beating both of his sons--one to death the other into "an unconcious stupor," as the Kotaku post put it, in the middle of a rage that came about while playing his Nintendo GameCube. Here's a bit more:
Zoe O’Leary, 18, found her boyfriend asleep on top of the limp form of her four-month old son. The dead child has a fractured skull and two fractures ribs. The boy’s twin brother was asleep on the floor with a fractures to his skull, ribs, an arm and legs, but managed to survive.

Prosecutors say James Tuffs would work himself into a rage while playing on his GameCube and had recently purchased True Crimes.
I think we need to remember who was in control here. Just because a game provides an influence, it does not absolve the influenced of any responsibility for their actions.

Hell, if it were true that violent video games caused people to commit violent crimes, half of my friends would be wanted by police.

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